0.2c bug fix
SU: Stellar Universe » Devlog
0.2c bug fixe
- Fixed: All fleets that will be part of the attack will be set to "Attack mode" when launching the attack
- Fixed: Fleets in "RUN AWAY" mode leaked directly when launching the attack
(before it was waiting for the fight duration time to make this logic)
- Fixed: calculation of attack time with respect to the strongest fleet
Fixe: Combat duration time based on higher fleet defense
Fixe: Activity window issue in listing activities some times
Fixe: When building ship in planet, automatic scroll to top
Fixe: When running research lab, automatic scroll to top
Fixe: Research UI issue with content overflow window
Fixe: Battle animation in Fleet UI too quickly
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SU: Stellar Universe
Space mmo online real time strategy game 4x
Status | Released |
Authors | Yevons, Orion Game Studio |
Genre | Strategy |
Tags | 2D, 4X, Exploration, Massively multiplayer, Multiplayer, Procedural Generation, Real-Time, Sci-fi, Space |
Languages | English, French |
More posts
- EVENT HALLOWEEN: Night of the Stellar Specters25 days ago
- Revolution in Ship Customization – Advanced Module System!56 days ago
- The Species Creation Update is Now Live on Stellar Universe !96 days ago
- The Star Wars !Oct 22, 2023
- New UI Design and new unitsAug 28, 2023
- 0.4.1 Small fixe and changeJun 17, 2023
- The planets are comingJun 11, 2023
- Now available for all pcMar 18, 2023
- 0.4 News and fixMar 12, 2023
- Download the game now !Mar 10, 2023
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